// Updated July 2026 · Melbourne
Now
A small, deliberately current snapshot. This page changes more often than the polished parts of the site.
Building
This personal workshop and a home for browser-playable Godot experiments.
Exploring
Small game systems, procedural motion, local-first tools, and useful AI workflows.
At work
Leading software delivery across internal platforms, integrations, and connected systems.
Publishing
Short build notes as soon as an experiment teaches me something worth keeping.