// Updated July 2026 · Melbourne

Now

A small, deliberately current snapshot. This page changes more often than the polished parts of the site.

Building

This personal workshop and a home for browser-playable Godot experiments.

Exploring

Small game systems, procedural motion, local-first tools, and useful AI workflows.

At work

Leading software delivery across internal platforms, integrations, and connected systems.

Publishing

Short build notes as soon as an experiment teaches me something worth keeping.